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 30 May 2022
              
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          A curated list of awesome OpenGL libraries, debuggers and resources.
Contents
Articles
OpenGL articles (non-tutorials)
- (2014) Ray tracing with OpenGL Compute Shaders by Kai Burjack - Detailed tutorial series about ray tracing using OpenGL (LWJGL).
 - (2014) Things that drive me nuts about OpenGL by Rich Geldreich - Constructive (or not) criticism of GL API.
 - (2011) A trip through the graphics pipeline by Fabian Giesen - Comprehensive and rich series about the D3D/OpenGL graphics pipeline.
 - (2010) What is OpenGL? by Joe Groff - Brief introduction to the building blocks of OpenGL.
 
Books
Popular books about OpenGL
- A Trip Down the Graphics Pipeline by Jim Blinn - Popular book that contains wealth information about the graphics pipeline, and of the best sources to learn the core concepts of Computer Graphics.
 - Computer Graphics by John F. Hughes, et al. - Computer Graphics is indeed a must for anyone being involved in the design and implementation of Computer Graphics algorithms. However, this is not a OpenGL focused book, but contains valuable demonstrations of the technology.
 - Interactive Computer Graphics by Edward Angel and Dave Shreiner - It provides several examples using OpenGL and it covers several aspects at once, but if you are trying to learn OpenGL on your own you might not find this helpful.
 - OpenGL ES 3.0 Programming Guide by Dan Ginsburg, et al. - It presents all the necessary information to use the OpenGL ES 3.0 API in a clear manner.
 - OpenGL Insights by Patrick Cozzi, Christophe Riccio - Rich and comprehensive resource to learn techniques and tips, covering several advanced topics of OpenGL.
 - OpenGL Programming Guide by Dave Shreiner, et al. - It does a good job covering the basics and providing clear reference of the API.
 - OpenGL Shading Language by Randi J. Rost, et al. - Very clear and well written book about Shading Language. Also, it provides several explanations of writing shaders.
 - OpenGL SuperBible by Richard S. Wright, et al. - It covers the basic concepts of computer graphics and provides clear examples using OpenGL. Definitely, it is a must for beginners.
 - Real-Time Rendering by Tomas Akenine-Moller, Eric Haines and Naty Hoffman - It does a good job at explaining concepts for game engine, basis for game client programming as well as the necessary knowledge for understanding DirectX and OpenGL.
 
Debug
Debugging and profiling libraries
- apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs.
 - CodeXL - AMD's tool suite that includes debugger, profiler and frame/shader analysis.
 - GL-SL Debugger - Tool for debugging OpenGL programs.
 - GLIntercept - OpenGL function call interceptor for Windows.
 - Intel-GPA - Intel's OpenGL Graphics Performance Analyzer.
 - NVIDIA® Nsight™ - Development platform for graphics applications.
 - RenderDoc - RenderDoc is a stand-alone graphics debugging tool.
 - tracy - A real time remote telemetry frame profiler for games and other applications.
 - vogl - OpenGL capture and playback debugger developed by Valve.
 
GLSL Editors
Online GLSL Editors
- GLSL Sandbox - Online live editor for fragment shaders.
 - GLSLbin - Fragment shader sandbox supporting glslify.
 - SHDR Editor - Live GLSL shader editor, viewer and validator.
 - Shader Toy - Most popular live editor for fragment shaders.
 - ShaderFrog - WebGL Shader Editor and Composer
 
Libraries
Useful libraries for OpenGL applications
- assimp - Portable library to import 3D models in a uniform manner.
 - Bullet - It provides state of the art collision detection, soft body and rigid body dynamics.
 - fltk - C++ Toolkit to generate UI widgets portably. LGPLv2
 - freeGLUT - Mature library that allows to create/manage windows containing OpenGL contexts.
 - GLFW - Modern library for creating/interact windows with OpenGL contexts.
 - GLFM - Supplies an OpenGL ES context and input events for mobile devices and the web.
 - glm - Mathematics library for graphics software based on the GLSL specifications.
 - Magnum - It is a 2D/3D graphics engine for modern OpenGL.
 - MathFu - C++ math library developed primarily for games focused on simplicity and efficiency.
 - Newton - It is a cross-platform life-like physics.
 - OGLplus - Collection of libraries which implement an object-oriented facade over OpenGL.
 - SDL - Designed to provide low level access to multimedia and graphics hardware.
 - SFML - Simple interface to ease the development of games and multimedia applications.
 - SOIL - Tiny C library used primarily for uploading textures into OpenGL. (see SOIL2)
 - Pangolin - Lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
 
Profile Loaders
Profile loaders for OpenGL
- gl3w - Simple OpenGL core profile loader.
 - glad - Multi profile loader-generator based on the official specs.
 - glbindify - Command line tool to generate C bindings for OpenGL, wgl, and glX.
 - glbinding - Profile loader leveraging C++11 features to provide type safety.
 - GLEW - Mature cross-platform library to load OpenGL extensions.
 
References
OpenGL references
- docs.GL - It is an alternative documentation for OpenGL.
 - OpenGL API Tables - Quick reference of API's for several OpenGL and GLSL versions.
 - OpenGL Cheat Sheet - Quick reference card of OpenGL 4.3 commands and syntax.
 - OpenGL Docs - Official documentation website.
 - OpenGL Wiki - Official OpenGL wiki.
 
Talks
OpenGL related talks
- Approaching Zero Driver Overhead in OpenGL - Slides - AMA Reddit by Cass Everitt, Tim Foley, John McDonald, Graham Sellers [1:15:54]
 - How Modern OpenGL Can Radically Reduce Driver Overhead by Cass Everitt, John McDonald [51:13]
 - Moving Your Games to OpenGL by Rich Geldreich, Dan Ginsburg, Peter Lohrmann, Jason Mitchell [54:45]
 
Videos
OpenGL video tutorials
- Jamie King - Comprehensive tutorials about modern OpenGL and Qt.
 - MakingGamesWithBen - Video tutorials (step-by-step) about OpenGL and game development.
 - SIGGRAPH - Popular conference about computer graphics.
 - TheChernoProject - Introduction to OpenGL in C++
 - thebennybox - Videos tutorials about OpenGL and game development.
 - ThinMatrix - Video tutorials about OpenGL and game development using Java.
 - sentdex - Videos tutorials about OpenGL (immediate mode) using Python.
 - Sonar Systems - Learn about the new and modern OpenGL 3.0+.
 
Websites
OpenGL tutorial websites
- 3D Game Shaders For Beginners by David Lettier
 - Learn OpenGL by Joey de Vries
 - Learning Modern 3D Graphics Programming by Jason L. McKesson
 - Light House 3D by Light House 3D
 - Modern OpenGL by Tom Dalling
 - OpenGL Examples by Norbert Nopper
 - OpenGL Step by Step by Etay Meiri
 - OpenGL Tutorial by Alexander Overvoorde
 - OpenGL Tutorial by Anton Gerdelan
 - OpenGL Tutorial by Bonder Wu
 - OpenGL Tutorial by Song Ho Ahn
 
Related lists
Similar awesome lists
- awesome - A curated list of awesome lists.
 - awesome-computer-vision - A curated list of awesome computer vision resources.
 - awesome-webgl - A curated list of awesome WebGL libraries, resources and much more.
 - awesome-vulkan - A curated list of awesome Vulkan projects and ecosystem.
 - gamedev - A awesome list about game development.
 - graphics-resources - A list of graphic programming resources.
 
原文:https://github.com/eug/awesome-opengl
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